Jeroen van Hoof

Jeroen van Hoof

I architect scalable Analytics Platforms at Rabobank. Passionate about platform engineering, DevOps, AI and web/app dev. You'll find my projects, experiments, and random explorations here.

Portfolio

Featured Projects

Featuring machine learning projects, algorithms, web design, app development and DevOps.

Latest Project

Luma Luma

A fast-paced digital roll-and-write strategy game with solo and online multiplayer. Uniquely generated grids for infinite replayability. Built with modern Android Kotlin and Compose architecture.

Kotlin Compose Game Dev
View Project →
Skin Perfection beauty site
Vastorum

Vastorum

schedule Coming Soon

A multiplayer real-time strategy browser game built around an on-demand, tick-less lazy event simulation engine.

Go Svelte
Grafana dashboard

Homelab

calendar_today 2025

Personal home lab for testing and development purposes.

ArgoCD Kubernetes
View on GitHub →
Skin Perfection beauty site

Skin Perfection

calendar_today 2024

Webshop built on Wordpress. Fully custom UI design. Deployed with Ansible for minimal resource usage.

Wordpress Ansible
Visit Site →
Hyperbench performance testing tool

Hyperbench

calendar_today 2023

A benchmarking framework for hyperparameter optimization (HPO) algorithms that includes Hyperboost, a custom HPO library.

Python AutoML
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Voronoi diagram visualization

Voronoi Algorithm

calendar_today 2021

Efficient sweep line algorithm for calculating Voronoi diagrams within user-defined bounding polygons.

Algorithms Geometry
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Procedurally generated city

City Generator

calendar_today 2018

Procedural generation of road plans and unique buildings using L-systems, based on Parish and Müller's research.

Procedural Gen React
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Jumper platformer game

Jumper

calendar_today 2015

Platform game built with Phaser that teaches programming concepts through interactive gameplay.

Phaser Illustrations
Play Game →
The Cycle point-and-click game - After The Cycle point-and-click game - Before

The Cycle

calendar_today 2014 • Refreshed 2020

HTML5 point-and-click game created for a university course. I designed all the Inkscape illustrations and started a rebuild of the graphics and framework in 2020 for a modern refresh.

HTML5 Illustrations
View on GitHub →

Web Applications

archive Archived

Professional web applications built 2015-2016. Including a control panel for vehicle share service resellers, an e-commerce site for a cigar retailer, and a frontend rewrite optimized for responsive design. These projects are no longer online.

Laravel AngularJS Frontend