Jeroen van Hoof

Jeroen van Hoof

I architect scalable Analytics Platforms at Rabobank. Passionate about platform engineering, DevOps, AI and web/app dev. You'll find my projects, experiments, and random explorations here.

Portfolio

Featured Projects

Featuring machine learning projects, algorithms, web design, app development and DevOps.

Latest Project

Luma Luma

A fast-paced digital roll-and-write strategy game with solo and online multiplayer. Uniquely generated grids for infinite replayability. Built with modern Android Kotlin and Compose architecture.

Kotlin Compose Game Dev
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Skin Perfection beauty site
Vastorum

Vastorum

Coming soon

A multiplayer real-time strategy browser game built around an on-demand, tick-less lazy event simulation engine.

Go Svelte
Grafana dashboard

Homelab

Year: 2025

Personal home lab for testing and development purposes.

ArgoCD Kubernetes
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Skin Perfection beauty site

Skin Perfection

Year: 2024

Webshop built on Wordpress. Fully custom UI design. Automated with Ansible for minimal resource usage.

Wordpress Ansible
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Hyperbench performance testing tool

Hyperbench

Year: 2023

A benchmarking framework for hyperparameter optimization (HPO) algorithms that includes Hyperboost, a custom HPO library.

Python AutoML
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Voronoi diagram visualization

Voronoi Algorithm

Year: 2021

Efficient sweep line algorithm for calculating Voronoi diagrams within user-defined bounding polygons.

Algorithms Geometry
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Procedurally generated city

City Generator

Year: 2018

Procedural generation of road plans and unique buildings using L-systems, based on Parish and Müller's research.

Procedural Gen React
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The Cycle point-and-click game

The Cycle

Year: 2014

Point and click game built in HTML5 with Inkscape illustrations and custom frontend architecture.

HTML5 Game Dev
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